Attack Of The Cosmic Egg Boss Mac OS

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  1. Attack Of The Cosmic Egg Boss Mac Os X
  2. Attack Of The Cosmic Egg Boss Mac Os 8
  3. Attack Of The Cosmic Egg Boss Mac Os Catalina
  4. The Cosmic Egg Myth
We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Pac-Man

Also known as: Puckman (JP)
Developer: Namco
Publishers: Namco (JP), Midway Manufacturing (US), Sega (EU), Nintendo (AU), Atari, Inc. (KR)
Platform: Arcade (Namco Pac-Man hardware)
Released in JP: May 22, 1980
Released in US: October 26, 1980
Released in EU: November 17, 1980
Released in AU: June 22, 1980
Released in KR: December 15, 1980

This game has hidden developer credits.
This game has unused graphics.
This game has regional differences.
This game has revisional differences.

This game has a bugs page
This game has a prerelease article

Diablo II, the sequel to the popular game Diablo, is a dark, fantasy-themed action role-playing game in a hack-and-slash or 'dungeon roaming' style. After the Stress Test in spring 2000, it was released for both Microsoft Windows and Mac OS in the summer 2000 by Blizzard Entertainment. The signature close-combat weapons from the first game, the Military Knife and P-LAH Chainsaw, have been replaced with a sledgehammer that has three modes of attack (vertical strike, 180 turn, and full 360 turn). Classic enemies such as the Beheaded Kamikaze, Beheaded Rocketeer, Gnaar and Kleer Skeleton return in the game. In keeping with the tradition I have started, I will for now, tell the next Cosmic Egg story that Teacher shared with me only last night. This story is from the Greek tradition, not too far across the Mediterranean from where the story of the Egyptian Cosmic Egg was hatched.

Blowout the contents of the egg. Then very carefully refilll the egg with plaster using a turkey Baster. It took about 45 minutes to drizzle the plaster thru the small hole in the egg. Next day my coworker comes in. Puts the egg on his desk & leaves to get his coffee. At that moment, I switched the egg.

Pac-Man is the story of a yellow circle that runs from ghosts and eats dots, fruit, and keys(!) in 255 identical mazes. The game quickly became extremely popular, being ported to dozens of systems including, most infamously, the Atari 2600.

  • 3Version Differences
  • 4Regional Differences

Unused Graphics

An unused explosion present with the rest of the graphics. It was removed in Pac-Man Plus and replaced with the 3200-point score sprite.

The graphic is present with what may be its correct palette in the Character Slideshow of Namco Museum Vol. 1, under the name 'Blast'. However, this palette is not present within Pac-Man itself. Jr. Pac-Man would be the only game in the series to ever use the explosion, albeit with two different palettes and several flipped rotations.

In the game's graphics data, there are three types of dots: the regular ones, the Power Pellets, and an unused medium-sized type in between. The medium dots appear in the code of Pac-Man, Pac-Man Plus, and Ms. Pac-Man, but go unused in all three games. However, as with the Blast, they were later incorporated into Jr. Pac-Man (when a bonus item runs over a regular dot).

Easter Egg

Enter Service Mode, then quickly toggle it off and on. A video alignment grid will appear on the screen. Hold P1 START and P2 START and toggle Service Mode off and on again. If you've done it right, the grid will stay onscreen. Using the joystick, press Up (×4), Left (×4), Right (×4), Down (×4).

The words 'MADE BY NAMCO' should appear on the screen in red Power Pellets. This also appears in Pac-Man Plus, except the pellets are yellow.

(Source: The Pac-Man Dossier)

Version Differences

Pac-Man Plus

Pac-Man
Pac-Man Plus

An 'official' conversion kit released by Bally Midway in 1982. While the fliers for Plus claimed it to be 'A whole new game of surprises!', in reality it's just a small variation of the original Namco code.

  • Vulnerable ghosts are now shorter and have a leaf sticking out of their heads(?).
  • When moving horizontally, the Ghosts' eyes are one pixel closer together- a change also present in Pac & Pal. The sprites of the ghosts moving upwards also had their eyes moved down by 1 pixel.
  • Pac-Man and Super Pac-Man's sprites are touched up, resulting in smoother and cleaner mouths.
  • Most of the bonus items (barring the apple and Galaxian Boss) have been redrawn to resemble different foods. For example, the first bonus item resembles a Coca-Cola can.
  • The maze is teal green instead of blue.
  • The point values of eating an edible ghost are yellow instead of blue, and a '3200' graphic was added (see above).
  • Ghosts are faster and more aggressive, increasing the difficulty right off the bat.
  • Eating a bonus item causes ghosts to turn both edible and invisible. Invisible ghosts are worth double the normal point values (starting at 400 and ending at 3,200) and their vulnerability time lasts longer than a Power Pellet.
  • Eating a Power Pellet is unpredictable, causing one of the following events to occur:
    • All four ghosts turn edible, as in the original game.
    • Only three ghosts will turn edible, with the fourth changing direction.
    • The maze walls turn invisible for the duration of the Pellet or item.
    • The maze walls and all remaining dots turn invisible for the duration of the Pellet or item.
    • The ghosts turn edible and invisible, like with the bonus items.

Regional Differences

Ghost Names

In the Japanese version, the ghosts' character names are Oikake (追いかけ, chase), Machibuse (まちぶせ, ambush), Kimagure (きまぐれ, fickle), and Otoboke (恍け, playing dumb), fitting their behavior. They are also given nicknames: Akabei from aka (赤, red), Pinky from pinku (ピンク, pink), Aosuke from ao (青, blue), and Guzuta from guzuguzu (ぐずぐず , adjective meaning 'slow' or 'languid'). Their names are different in the North American version, though the pink ghost's nickname was unchanged.

Japan
North America

Alternate Ghost Names

The board has a DIP switch called 'Alternate Ghost Names'. In the Japanese version, this would change the ghosts' character names and nicknames to a different set, but in the North American version, the alternate set is dummied out and replaced by one-unique-letter strings in alphabetical order. Interestingly, the alternate character names are used in all versions of Pac-Man Arrangement (1995).

Japan
North America
The Pac-Man series
ArcadePac-Man • Ms. Pac-Man • Super Pac-Man • Professor Pac-Man • Pac & Pal • Jr. Pac-Man • Pac-Land • Pac-Mania
Ms. Pac-Man & Galaga: 20 Year Reunion • Pac-Man: 25th Anniversary Edition
Atari 5200Pac-Man • Ms. Pac-Man
DOSPac-Man (1983) • Pac-in-Time
IntellivisionPac-Man
NESPac-Man • Pac-Land • Ms. Pac-Man (Tengen) • Ms. Pac-Man (Namco) • Pac-Man Championship Edition
TurboGrafx-16Pac-Land
Game Boy (Color)Pac-Man • Pac-Attack • Pac-in-Time • Pac-Man: Special Color Edition • Ms. Pac-Man: Special Color Edition
Sega Master SystemMs. Pac-Man
Game GearPac-in-Time
GenesisPac-Mania • Ms. Pac-Man • Pac-Attack • Pac-Man 2: The New Adventures
SNESPac-Attack • Pac-Man 2: The New Adventures • Pac-in-Time • Ms. Pac-Man (Prototype)
Mac OS ClassicPac-in-Time
CD-iPac-Panic
WindowsPac-Man: Adventures in Time • Ms. Pac-Man: Quest for the Golden Maze • Pac-Man All Stars • Pac-Man World 2 • Pac-Man Championship Edition DX • Pac-Man Championship Edition 2
PlayStationPac-Man World (Prototypes) • Ms. Pac-Manː Maze Madness (Prototype)
Nintendo 64Ms. Pac-Man: Maze Madness
Game Boy AdvancePac-Man Collection • Ms. Pac-Man: Maze Madness • Pac-Man World 2
PlayStation 2Pac-Man World 2
GameCubePac-Man World 2 • Pac-Man Vs. • Pac-Man World Rally
XboxPac-Man World 2
Nintendo DSPac-Man World 3
iOSPac-Man (2008) • Pac-Man Remix • Pac-Man (2013)
Plug & PlayMs. Pac-Man Collection • Retro Arcade featuring Pac-Man • Pac-Man Connect & Play • Pac-Man Pocket Player
Xbox 360Pac-Man Championship Edition DX
PlayStation 3Pac-Man Championship Edition DX
Retrieved from 'https://tcrf.net/index.php?title=Pac-Man_(Arcade)&oldid=937913'
We just released a Feb. 5 '89 prototype of DuckTales for the NES!
If you'd like to support our preservation efforts (and this wasn't cheap), please consider donating or supporting us on Patreon. Thank you!
Pac-Man

Also known as: Puckman (JP)
Developer: Namco
Publishers: Namco (JP), Midway Manufacturing (US), Sega (EU), Nintendo (AU), Atari, Inc. (KR)
Platform: Arcade (Namco Pac-Man hardware)
Released in JP: May 22, 1980
Released in US: October 26, 1980
Released in EU: November 17, 1980
Released in AU: June 22, 1980
Released in KR: December 15, 1980

This game has hidden developer credits.
This game has unused graphics.
This game has regional differences.
This game has revisional differences.

This game has a bugs page
This game has a prerelease article

Pac-Man is the story of a yellow circle that runs from ghosts and eats dots, fruit, and keys(!) in 255 identical mazes. The game quickly became extremely popular, being ported to dozens of systems including, most infamously, the Atari 2600.

  • 3Version Differences
  • 4Regional Differences

Attack Of The Cosmic Egg Boss Mac Os X

Unused Graphics

An unused explosion present with the rest of the graphics. It was removed in Pac-Man Plus and replaced with the 3200-point score sprite.

The graphic is present with what may be its correct palette in the Character Slideshow of Namco Museum Vol. 1, under the name 'Blast'. However, this palette is not present within Pac-Man itself. Jr. Pac-Man would be the only game in the series to ever use the explosion, albeit with two different palettes and several flipped rotations.

In the game's graphics data, there are three types of dots: the regular ones, the Power Pellets, and an unused medium-sized type in between. The medium dots appear in the code of Pac-Man, Pac-Man Plus, and Ms. Pac-Man, but go unused in all three games. However, as with the Blast, they were later incorporated into Jr. Pac-Man (when a bonus item runs over a regular dot).

Easter Egg

Enter Service Mode, then quickly toggle it off and on. A video alignment grid will appear on the screen. Hold P1 START and P2 START and toggle Service Mode off and on again. If you've done it right, the grid will stay onscreen. Using the joystick, press Up (×4), Left (×4), Right (×4), Down (×4).

The words 'MADE BY NAMCO' should appear on the screen in red Power Pellets. This also appears in Pac-Man Plus, except the pellets are yellow.

(Source: The Pac-Man Dossier)

Version Differences

Pac-Man Plus

Pac-Man
Pac-Man Plus

An 'official' conversion kit released by Bally Midway in 1982. While the fliers for Plus claimed it to be 'A whole new game of surprises!', in reality it's just a small variation of the original Namco code.

  • Vulnerable ghosts are now shorter and have a leaf sticking out of their heads(?).
  • When moving horizontally, the Ghosts' eyes are one pixel closer together- a change also present in Pac & Pal. The sprites of the ghosts moving upwards also had their eyes moved down by 1 pixel.
  • Pac-Man and Super Pac-Man's sprites are touched up, resulting in smoother and cleaner mouths.
  • Most of the bonus items (barring the apple and Galaxian Boss) have been redrawn to resemble different foods. For example, the first bonus item resembles a Coca-Cola can.
  • The maze is teal green instead of blue.
  • The point values of eating an edible ghost are yellow instead of blue, and a '3200' graphic was added (see above).
  • Ghosts are faster and more aggressive, increasing the difficulty right off the bat.
  • Eating a bonus item causes ghosts to turn both edible and invisible. Invisible ghosts are worth double the normal point values (starting at 400 and ending at 3,200) and their vulnerability time lasts longer than a Power Pellet.
  • Eating a Power Pellet is unpredictable, causing one of the following events to occur:
    • All four ghosts turn edible, as in the original game.
    • Only three ghosts will turn edible, with the fourth changing direction.
    • The maze walls turn invisible for the duration of the Pellet or item.
    • The maze walls and all remaining dots turn invisible for the duration of the Pellet or item.
    • The ghosts turn edible and invisible, like with the bonus items.

Regional Differences

Attack Of The Cosmic Egg Boss Mac Os 8

Ghost Names

Cosmic

In the Japanese version, the ghosts' character names are Oikake (追いかけ, chase), Machibuse (まちぶせ, ambush), Kimagure (きまぐれ, fickle), and Otoboke (恍け, playing dumb), fitting their behavior. They are also given nicknames: Akabei from aka (赤, red), Pinky from pinku (ピンク, pink), Aosuke from ao (青, blue), and Guzuta from guzuguzu (ぐずぐず , adjective meaning 'slow' or 'languid'). Their names are different in the North American version, though the pink ghost's nickname was unchanged.

Attack Of The Cosmic Egg Boss Mac Os Catalina

Japan
North America

Alternate Ghost Names

The Cosmic Egg Myth

The board has a DIP switch called 'Alternate Ghost Names'. In the Japanese version, this would change the ghosts' character names and nicknames to a different set, but in the North American version, the alternate set is dummied out and replaced by one-unique-letter strings in alphabetical order. Interestingly, the alternate character names are used in all versions of Pac-Man Arrangement (1995).

Japan
North America
The Pac-Man series
ArcadePac-Man • Ms. Pac-Man • Super Pac-Man • Professor Pac-Man • Pac & Pal • Jr. Pac-Man • Pac-Land • Pac-Mania
Ms. Pac-Man & Galaga: 20 Year Reunion • Pac-Man: 25th Anniversary Edition
Atari 5200Pac-Man • Ms. Pac-Man
DOSPac-Man (1983) • Pac-in-Time
IntellivisionPac-Man
NESPac-Man • Pac-Land • Ms. Pac-Man (Tengen) • Ms. Pac-Man (Namco) • Pac-Man Championship Edition
TurboGrafx-16Pac-Land
Game Boy (Color)Pac-Man • Pac-Attack • Pac-in-Time • Pac-Man: Special Color Edition • Ms. Pac-Man: Special Color Edition
Sega Master SystemMs. Pac-Man
Game GearPac-in-Time
GenesisPac-Mania • Ms. Pac-Man • Pac-Attack • Pac-Man 2: The New Adventures
SNESPac-Attack • Pac-Man 2: The New Adventures • Pac-in-Time • Ms. Pac-Man (Prototype)
Mac OS ClassicPac-in-Time
CD-iPac-Panic
WindowsPac-Man: Adventures in Time • Ms. Pac-Man: Quest for the Golden Maze • Pac-Man All Stars • Pac-Man World 2 • Pac-Man Championship Edition DX • Pac-Man Championship Edition 2
PlayStationPac-Man World (Prototypes) • Ms. Pac-Manː Maze Madness (Prototype)
Nintendo 64Ms. Pac-Man: Maze Madness
Game Boy AdvancePac-Man Collection • Ms. Pac-Man: Maze Madness • Pac-Man World 2
PlayStation 2Pac-Man World 2
GameCubePac-Man World 2 • Pac-Man Vs. • Pac-Man World Rally
XboxPac-Man World 2
Nintendo DSPac-Man World 3
iOSPac-Man (2008) • Pac-Man Remix • Pac-Man (2013)
Plug & PlayMs. Pac-Man Collection • Retro Arcade featuring Pac-Man • Pac-Man Connect & Play • Pac-Man Pocket Player
Xbox 360Pac-Man Championship Edition DX
PlayStation 3Pac-Man Championship Edition DX
Retrieved from 'https://tcrf.net/index.php?title=Pac-Man_(Arcade)&oldid=937913'




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